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  2. Charades - Wikipedia

    en.wikipedia.org/wiki/Charades

    Charades (UK: / ʃ ə ˈ r ɑː d z /, US: / ʃ ə ˈ r eɪ d z /) [1] is a parlor or party word guessing game. Originally, the game was a dramatic form of literary charades : a single person would act out each syllable of a word or phrase in order, followed by the whole phrase together, while the rest of the group guessed.

  3. Telephone game - Wikipedia

    en.wikipedia.org/wiki/Telephone_game

    For example the British zoologist Mark Ridley in his book Mendel's demon used the game as an analogy for the imperfect transmission of genetic information across multiple generations. [ 33 ] [ 34 ] In another example, Richard Dawkins used the game as a metaphor for infidelity in memetic replication, referring specifically to children trying to ...

  4. Template:Nonverbal communication - Wikipedia

    en.wikipedia.org/wiki/Template:Nonverbal...

    Avoid specific examples of gestures, etc. Instead, consider adding these to relevant lists. This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is ...

  5. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/jacware/charades-free

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Display rules - Wikipedia

    en.wikipedia.org/wiki/Display_rules

    Children growing up start to become aware of oneself and slowly aware of others. At this time, they understand the importance of non-verbal communication, and shape the manner in which emotion may be expressed, with this change in perception, children will internalize different rules. Those rules are relative to two major factors:

  7. Wikipedia:Wikipedia Charades - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Wikipedia_Charades

    Wikipedia Charades is a variant of Charades. It uses the rules of Charades with the following differences: The Charade master generates the answer to be clued by visiting Special:Random and using the title of that page. The Charade master must continue giving clues until one of the guessers gets the correct answer. No quitting or cheating is ...

  8. Territoriality (nonverbal communication) - Wikipedia

    en.wikipedia.org/wiki/Territoriality_(nonverbal...

    An example of demonstrating territoriality might be the car size. Driving a large truck like the Ford F-450 might be communicating that a value of owning a lot of space on the highway. However, driving a small car like the Smart, then might be communicating no need to occupy so much space. Another example is students as they sit in class.

  9. 30 Seconds (game) - Wikipedia

    en.wikipedia.org/wiki/30_Seconds_(game)

    30 Seconds is a charades-like fast-paced general knowledge board game, created by Calie Esterhuyse and first published in South Africa in 1998. [1]The game is played with two or more teams of at least two players.

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