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Jason Bolden (born February 27, 1982) is an American entrepreneur, creative director and fashion stylist. Bolden is a co-founder of JSN Studio, along with his husband, interior designer Adair Curtis. Bolden is a co-founder of JSN Studio, along with his husband, interior designer Adair Curtis.
Zelda Barbour Wynn Valdes (June 28, 1901 - September 26, 2001) [1] was an American fashion designer and costumer. She is credited for designing the original Playboy Bunny waitress costumes. [ 2 ]
Fetish models are usually considered to work in a different category from Gothic fashion models or alternative models, whose work is generally far more niche-specific. Fetish modelling is usually considered to be a part of the sex industry due to the popular perception that it has a solely adult audience.
American Girl is a series of video games developed by various studios and distributed by American Girl.. Games in the American Girl series are based upon characters and stories set within the toy line's fictional universe, from historical-era characters like Kit Kittredge, to contemporary ones such as those from the Girl of the Year line or WellieWishers.
A female model posing on a typical studio shooting set. A model is a person with a role either to display commercial products (notably fashion clothing in fashion shows) or to serve as an artist's model. Modelling ("modeling" in American English) entails using one's body to represent someone else's body or someone's artistic imagination of a ...
NIL (31D: Contract for college athletes (Abbr.)) NIL stands for name, image, and likeness. As the result of a 2021 Supreme Court decision (NCAA v.Alston), college athletes are allowed to earn ...
Make Me a Supermodel is an American reality television modeling competition series based on the British reality series of the same name. Following an audition preview on January 2, 2008, the series premiered January 10, 2008 on the cable television network Bravo .
Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997.