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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    The Java programming language and the Java virtual machine (JVM) are designed to support concurrent programming. All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  4. Loopback - Wikipedia

    en.wikipedia.org/wiki/Loopback

    Loopback (also written loop-back) is the routing of electronic signals or digital data streams back to their source without intentional processing or modification. It is primarily a means of testing the communications infrastructure. Loopback can take the form of communication channels with only one communication endpoint.

  5. Java memory model - Wikipedia

    en.wikipedia.org/wiki/Java_memory_model

    The Java Language Specification requires a Java virtual machine to observe within-thread as-if-serial semantics. The runtime (which, in this case, usually refers to the dynamic compiler, the processor and the memory subsystem) is free to introduce any useful execution optimizations as long as the result of the thread in isolation is guaranteed ...

  6. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    A read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise. [1]

  7. Sink (computing) - Wikipedia

    en.wikipedia.org/wiki/Sink_(computing)

    In computing, a sink, or data sink generally refers to the destination of data flow.. The word sink has multiple uses in computing. In software engineering, an event sink is a class or function that receives events from another object or function, while a sink can also refer to a node of a directed acyclic graph with no additional nodes leading out from it, among other uses.

  8. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  9. Loopback device - Wikipedia

    en.wikipedia.org/wiki/Loopback_device

    Loopback device may refer to: Loopback, related to electronic communication interfaces; Loop device, a pseudo-device in Unix-like operating systems