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The studio also served as a support studio, working on games such as Scott Pilgrim vs. the World: The Game, and provided Chinese localisation services for games like Might & Magic: Duel of Champions. Ubisoft Chengdu led the development of Monkey King Escape, a mobile title, and casual games Scrabble (2013), Uno (2017) and Wheel of Fortune ...
Respawn Entertainment, LLC is an American video game development studio founded in 2010 by Jason West and Vince Zampella and owned by Electronic Arts since 2017. West and Zampella previously co-founded Infinity Ward and created the Call of Duty franchise, where they were responsible for its development until 2010.
In December 2010, Ubisoft confirmed that Massive would be working on an Assassin's Creed project. On 5 May 2011, it was announced that Massive Entertainment was collaborating on development of Assassin's Creed: Revelations , developing the Desmond's journey sequences in the game, which was released in November 2011.
Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed , Far Cry , Just Dance , Prince of Persia , Tom Clancy's franchise, Watch Dogs , The Crew , TrackMania , Trials and Rayman .
Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto.The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion.
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs.
Motive Studio was founded within Electronic Arts (EA) by Jade Raymond, a former Ubisoft executive and producer, at the helm. Her appointment was announced on 13 July 2015. [4] Kim Swift was hired as Motive's design director in January 2017. [5]
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