enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    There will be an intersection if 0t ≤ 1 and 0 ≤ u ≤ 1. The intersection point falls within the first line segment if 0t ≤ 1, and it falls within the second line segment if 0 ≤ u ≤ 1. These inequalities can be tested without the need for division, allowing rapid determination of the existence of any line segment ...

  3. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    The set of all lines through a point is called a pencil, and their common intersection is called the vertex of the pencil. In any affine space (including a Euclidean space) the set of lines parallel to a given line (sharing the same direction) is also called a pencil, and the vertex of each pencil of parallel lines is a distinct point at ...

  4. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    The intersection points are: (−0.8587, 0.7374, −0.6332), (0.8587, 0.7374, 0.6332). A line–sphere intersection is a simple special case. Like the case of a line and a plane, the intersection of a curve and a surface in general position consists of discrete points, but a curve may be partly or totally contained in a surface.

  5. Nullcline - Wikipedia

    en.wikipedia.org/wiki/Nullcline

    The equilibrium points of the system are located where all of the nullclines intersect. In a two-dimensional linear system , the nullclines can be represented by two lines on a two-dimensional plot; in a general two-dimensional system they are arbitrary curves.

  6. Incidence (geometry) - Wikipedia

    en.wikipedia.org/wiki/Incidence_(geometry)

    Let l 1 = [a 1, b 1, c 1] and l 2 = [a 2, b 2, c 2] be a pair of distinct lines. Then the intersection of lines l 1 and l 2 is point a P = (x 0, y 0, z 0) that is the simultaneous solution (up to a scalar factor) of the system of linear equations: a 1 x + b 1 y + c 1 z = 0 and a 2 x + b 2 y + c 2 z = 0. The solution of this system gives: x 0 ...

  7. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  8. Bentley–Ottmann algorithm - Wikipedia

    en.wikipedia.org/wiki/Bentley–Ottmann_algorithm

    When multiple line segments intersect at the same point, create and process a single event point for that intersection. The updates to the binary search tree caused by this event may involve removing any line segments for which this is the right endpoint, inserting new line segments for which this is the left endpoint, and reversing the order ...

  9. Intersection curve - Wikipedia

    en.wikipedia.org/wiki/Intersection_curve

    One possibility to determine a polygon of points of the intersection curve of two surfaces is the marching method (see section References). It consists of two essential parts: The first part is the curve point algorithm, which determines to a starting point in the vicinity of the two surfaces a point on the intersection curve. The algorithm ...