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  2. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    [1] [2] Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion is one of the central ideas of computer science. [3] The power of recursion evidently lies in the possibility of defining an infinite set of objects by a finite ...

  3. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    This logarithmic number of operations is to be compared with the trivial algorithm which requires n − 1 multiplications. This algorithm is not tail-recursive. This implies that it requires an amount of auxiliary memory that is roughly proportional to the number of recursive calls -- or perhaps higher if the amount of data per iteration is ...

  4. Tail call - Wikipedia

    en.wikipedia.org/wiki/Tail_call

    The special case of tail-recursive calls, when a function calls itself, may be more amenable to call elimination than general tail calls. When the language semantics do not explicitly support general tail calls, a compiler can often still optimize sibling calls, or tail calls to functions which take and return the same types as the caller. [3]

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    This function requires C++ – would not compile as C. It has the same behavior as the preceding example but passes the actual parameter by reference rather than passing its address. A call such as addTwo(v) does not include an ampersand since the compiler handles passing by reference without syntax in the call.

  6. Ackermann function - Wikipedia

    en.wikipedia.org/wiki/Ackermann_function

    The Ackermann function, due to its definition in terms of extremely deep recursion, can be used as a benchmark of a compiler's ability to optimize recursion. The first published use of Ackermann's function in this way was in 1970 by DragoČ™ Vaida [ 27 ] and, almost simultaneously, in 1971, by Yngve Sundblad.

  7. General recursive function - Wikipedia

    en.wikipedia.org/wiki/General_recursive_function

    The primitive recursive functions are a subset of the total recursive functions, which are a subset of the partial recursive functions. For example, the Ackermann function can be proven to be total recursive, and to be non-primitive. Primitive or "basic" functions: Constant functions C k n: For each natural number n and every k

  8. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba's basic step works for any base B and any m, but the recursive algorithm is most efficient when m is equal to n/2, rounded up. In particular, if n is 2 k, for some integer k, and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k, which is n c where c = log 2 3.

  9. Scheme (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scheme_(programming_language)

    Standard-conforming Scheme implementations are required to optimize tail calls so as to support an unbounded number of active tail calls (R5RS sec. 3.5) [4] —a property the Scheme report describes as proper tail recursion—making it safe for Scheme programmers to write iterative algorithms using recursive structures, which are sometimes more ...