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  2. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    In a computer using virtual memory, accessing the location corresponding to a memory address may involve many levels. In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. [1] These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In simpler terms, you can think of a pointer as an arrow that points to a specific spot in a computer's memory, allowing you to interact with the data stored at that location. A memory pointer (or just pointer) is a primitive, the value of which is intended to be used as a memory address; it is said that a pointer points to a memory address.

  4. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  5. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    The term "addressing mode" is itself subject to different interpretations: either "memory address calculation mode" or "operand accessing mode". Under the first interpretation, instructions that do not read from memory or write to memory (such as "add literal to register") are considered not to have an "addressing mode".

  6. Dangling pointer - Wikipedia

    en.wikipedia.org/wiki/Dangling_pointer

    In many languages (e.g., the C programming language) deleting an object from memory explicitly or by destroying the stack frame on return does not alter associated pointers. The pointer still points to the same location in memory even though that location may now be used for other purposes. A straightforward example is shown below:

  7. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    In embedded system programming, it is very common to have memory-mapped I/O where reads and writes to memory trigger I/O operations, or changes to the processor's operational mode, which are highly visible side effects. For the above example, assume for now that the pointers are pointing to regular program memory, without these side-effects.

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    mail.aol.com

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  9. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    That is, at 16 byte intervals. Since all segments are 64 KB long, this explains how overlap can occur between segments and why any location in the linear memory address space can be accessed with many segment:offset pairs. The actual location of the beginning of a segment in the linear address space can be calculated with segment×16.