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  2. Arknights - Wikipedia

    en.wikipedia.org/wiki/Arknights

    Julia Lee of Polygon said that the gacha system is better than in Nintendo's Dragalia Lost, and wrote that "Arknights is the only gacha game I recommend to people" because of its art design, lack of purchase pressure and competition, and limited grind, [5] and Sisi Jiang of Kotaku noted that Arknights is rare among gacha games in that its ...

  3. List of gacha games - Wikipedia

    en.wikipedia.org/wiki/List_of_gacha_games

    Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...

  4. List of most-played mobile games by player count - Wikipedia

    en.wikipedia.org/wiki/List_of_most-played_mobile...

    Most-played mobile games by player count (with at least 50 million) Game As of Player count [a] Release date Publisher(s) Ref. PUBG Mobile: August 2023 300 million monthly players: March 2018 Tencent games [1] Call of Duty: Mobile: May 2021: 500 million downloads [b] October 1, 2019: Activision [2] Among Us: November 2020: 485 million [c] June ...

  5. Category:2019 video games - Wikipedia

    en.wikipedia.org/wiki/Category:2019_video_games

    Download QR code; Print/export ... This category is for video games first published in the year 2019 ... Arknights; Art Sqool; Asgard's Wrath;

  6. Ark: Survival Evolved - Wikipedia

    en.wikipedia.org/wiki/Ark:_Survival_Evolved

    Ark: Survival Evolved (stylized as ARK) is a 2017 action-adventure survival video game developed by Studio Wildcard.In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs, fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.

  7. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    Mobile games accounted for over $73.8 billion or 58% of the market, with computer games at $33.1 billion and console games at $19.7 billion. Virtual and augmented reality had about $6.7 billion , while video gaming content such as online streamers generated an additional $9.3 billion .

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  9. 2022 in video games - Wikipedia

    en.wikipedia.org/wiki/2022_in_video_games

    According to market research firm Newton, the global video game industry had total revenues of $184.4 billion, about a 4% decline year-to-year. Half of that was from mobile games, while console games, computer games, and browser games made up 28%, 21%, and 1% of the market, respectively. [10]