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  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    2D Convolution Animation. Convolution is the process of adding each element of the image to its local neighbors, weighted by the kernel. This is related to a form of mathematical convolution. The matrix operation being performed—convolution—is not traditional matrix multiplication, despite being similarly denoted by *.

  3. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    Convolution has applications that include probability, statistics, acoustics, spectroscopy, signal processing and image processing, geophysics, engineering, physics, computer vision and differential equations. [1] The convolution can be defined for functions on Euclidean space and other groups (as algebraic structures).

  4. Multidimensional discrete convolution - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_discrete...

    In signal processing, multidimensional discrete convolution refers to the mathematical operation between two functions f and g on an n-dimensional lattice that produces a third function, also of n-dimensions. Multidimensional discrete convolution is the discrete analog of the multidimensional convolution of functions on Euclidean space.

  5. Separable filter - Wikipedia

    en.wikipedia.org/wiki/Separable_filter

    Typically a 2-dimensional convolution operation is separated into two 1-dimensional filters. This reduces the computational costs on an N × M {\displaystyle N\times M} image with a m × n {\displaystyle m\times n} filter from O ( M ⋅ N ⋅ m ⋅ n ) {\displaystyle {\mathcal {O}}(M\cdot N\cdot m\cdot n)} down to O ( M ⋅ N ⋅ ( m + n ...

  6. Bicubic interpolation - Wikipedia

    en.wikipedia.org/wiki/Bicubic_interpolation

    Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm. In image processing, bicubic interpolation is often chosen over bilinear or nearest-neighbor interpolation in image resampling, when speed is not an issue.

  7. Image derivative - Wikipedia

    en.wikipedia.org/wiki/Image_derivative

    Image derivatives can be computed by using small convolution filters of size 2 × 2 or 3 × 3, such as the Laplacian, Sobel, Roberts and Prewitt operators. [1] However, a larger mask will generally give a better approximation of the derivative and examples of such filters are Gaussian derivatives [2] and Gabor filters. [3]

  8. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen. Fig 3: Gain of the overlap-add method compared to a single, large circular convolution.

  9. Gabor filter - Wikipedia

    en.wikipedia.org/wiki/Gabor_filter

    Its impulse response is defined by a sinusoidal wave (a plane wave for 2D Gabor filters) multiplied by a Gaussian function. [6] Because of the multiplication-convolution property (Convolution theorem), the Fourier transform of a Gabor filter's impulse response is the convolution of the Fourier transform of the harmonic function (sinusoidal function) and the Fourier transform of the Gaussian ...