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Quest, Go and Gear VR build 7.0 July 22, 2019 First update for Quest and Go; first to support Android-based VR hardware, starting with Android 7.0 (Nougat) overall audio experience; ability to enable or disable microphone in VR; persistent search bar in-VR; opt-in to new features under Experiments section; boundaries adjustment in Guardian settings
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices (Quest 2, Quest Pro, Quest 3), all of which use the Android operating system. It is based on Chromium, which uses Blink, a derivative of WebKit.
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019. Similar to its predecessor, Oculus Go , it is a standalone device, that can run games and software wirelessly under an Android -based operating system.
Oculus Quest 2, Meta Quest 2: Developer: Reality Labs: Type: Virtual reality headset: Release date: October 13, 2020: Lifespan: 2020–2024: Introductory price: US$299 (64 GB) US$249 (128 GB) US$399 (256 GB) Discontinued: September 25, 2024: Operating system: Meta Horizon OS, based on Android source code. Original: Android 10 [1] Current ...
The Quest 3 uses the Snapdragon XR2 Gen 2, a system-on-chip manufactured by Qualcomm and based on their Snapdragon 8 Gen 2 flagship mobile phone SoC, [9] which Meta has touted as having more than twice the raw graphics (GPU) performance of the Snapdragon XR2 Gen 1 used by the Quest 2 and other similar standalone headsets. [10] [11]
[4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3] On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 [7] and on April 15, 2024, OpenXR 1.1 was released by Khronos. [8]