Search results
Results from the WOW.Com Content Network
Species counterpoint generally offers less freedom to the composer than other types of counterpoint and therefore is called a "strict" counterpoint. The student gradually attains the ability to write free counterpoint (that is, less rigorously constrained counterpoint, usually without a cantus firmus) according to the given rules at the time. [17]
In this way you can modulate through all the aspects of your theme, you can write variations in any number of different moods. Another way: The novelist can assume the god-like creative privilege and simply elect to consider the events in the story in their various aspects -- emotional, scientific, religious, metaphysical, etc.
The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system. Unlike role-playing solitaire adventures, adventure gamebooks include all the rules needed for play in each book.
In music, counterpoint is a texture involving the simultaneous sounding of separate melodies or lines "against" each other. Counterpoint may also refer to: Music
The cover of the first Stern and Price Mad Libs book Mad Libs is a word game created by Leonard Stern and Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. The game is frequently played as a party game or as a pastime. It can be categorized as a phrasal template game. The game was invented in the United States ...
Also apophthegm. A terse, pithy saying, akin to a proverb, maxim, or aphorism. aposiopesis A rhetorical device in which speech is broken off abruptly and the sentence is left unfinished. apostrophe A figure of speech in which a speaker breaks off from addressing the audience (e.g., in a play) and directs speech to a third party such as an opposing litigant or some other individual, sometimes ...
[2] [3] This distinguishes the genre from novels that tie in with a game, like those set in the world of Dungeons & Dragons; books that are actual games, such as the choose-your-own-adventure Fighting Fantasy type of publication; or games that are literarily described, like MUDs and interactive fiction. Typically, the main character in a LitRPG ...
Transitions in fiction are words, phrases, sentences, paragraphs, or punctuation that may be used to signal various changes in a story, including changes in time, location, point-of-view character, mood, tone, emotion, and pace. [1] [2] Transitions are sometimes listed as one of various fiction-writing modes.