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  2. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2021-01-05 [7] v 21.0.1 (Win64) v 16.1.1450 (Win32) v 20.0 (Mac64) Trimble Navigation: macOS, Microsoft Windows: Modeling, Computer Aided Design Proprietary: Solid Edge: 2020-06-? 2021 ST13: Siemens Digital Industries Software: Microsoft Windows: Computer Aided Design Proprietary: SolidWorks: 2022-07-11 v SolidWorks 2022 SP3.1 Dassault ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    A cube in Blender (version 3.6.2) Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [13] with the primary author being the company co-owner and software developer ...

  5. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Version 2.5 alpha0 was the first version of Blender to have the Logic Editor workspace for coding, which came along with the UI redesign. A new system for integration of GLSL shaders and soft-body physics was added in the 2.48 release to help bring the game engine back in line with modern game engines.

  6. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    A free realistic human figure with a complete female morph pack and weight map rigging. adh3d poser models : Miki 2.0 Realistic human eFrontier Miki 2.0 Often mistakenly included within the G2 family. She was created by eFrontier and represents a similar (but earlier) generation of technology, but is an upgraded version of Miki 1.0 Content Paradise

  7. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    As described in an instructional article by Josh Petty: [3] Rigging is making our characters able to move. The process of rigging is we take that digital sculpture, and we start building the skeleton, the muscles, and we attach the skin to the character, and we also create a set of animation controls, which our animators use to push and pull the body around.

  8. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    I will use Blender as artist, since Blender and its community are part of my life."; and "I realized that the lab community size is not enough to support a so expensive project". [ 13 ] In December 2018, a new repository, based on Bastioni's last version (1.6.1a), aiming at Blender 2.80 compatibility, was opened on GitHub with the project name ...

  9. Rig 'n' Roll - Wikipedia

    en.wikipedia.org/wiki/Rig_'n'_Roll

    Rig'n'Roll is an open world truck driving simulation and racing video game released on 27 November 2009 in Russia and during 2010 in the rest of the world. [ 2 ] [ citation needed ] It simulates truck driving and management along with associated business strategic activities, and features North American trucks.