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Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
GOTO" key on the 1982 ZX Spectrum home computer, implemented with native BASIC (one-key command entry). Goto is a statement found in many computer programming languages. It performs a one-way transfer of control to another line of code; in contrast a function call normally returns control.
Sometimes within the body of a loop there is a desire to skip the remainder of the loop body and continue with the next iteration of the loop. Some languages provide a statement such as continue (most languages), skip, [8] cycle (Fortran), or next (Perl and Ruby), which will do this. The effect is to prematurely terminate the innermost loop ...
The outer loop (counter-clockwise roadway) of Interstate 495 (Capital Beltway) A beltway that encircles an urban area's "outer" limits or the outermost beltway. The proposed Outer Perimeter around Atlanta, Georgia; New York State Route 47, the former designation of the Outer Loop expressway around Rochester, New York
As long as the system is responsive, infinite loops can often be interrupted by sending a signal to the process (such as SIGINT in Unix), or an interrupt to the processor, causing the current process to be aborted. This can be done in a task manager, in a terminal with the Control-C command, [9] or by using the kill command or system call.
An MS-DOS command line, illustrating parsing into command and arguments. A command-line argument or parameter is an item of information provided to a program when it is started. [23] A program can have many command-line arguments that identify sources or destinations of information, or that alter the operation of the program.
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i, j, and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc. The reverse ...
Often, for ease of use, the select loop is implemented as an event loop, perhaps using callback functions; the situation lends itself particularly well to event-driven programming. While this method is reliable and relatively efficient, it depends heavily on the Unix paradigm that " everything is a file "; any blocking I/O that does not involve ...