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  2. Kolibri Games - Wikipedia

    en.wikipedia.org/wiki/Kolibri_Games

    The company develops idle games for mobile devices and gained international recognition with their game Idle Miner Tycoon that has been downloaded over 100 million times. [3] Ubisoft acquired a 75% majority share of Kolibri Games in February 2020 with a company valuation of €160 Million.

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress. [5] In 2015, the gaming press observed such games proliferating on the Steam distribution platform with titles such as Clicker Heroes (2014, by Playsaurus).

  4. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    In an IGN article, Cookie Clicker is credited as one of the few games to have played a major role in the establishment of the genre of idle gaming. [ 77 ] This genre involves games that orient the player with a trivial task, such as clicking a cookie; and as the game progresses, the player is gradually rewarded certain upgrades for completing ...

  5. Category:Incremental games - Wikipedia

    en.wikipedia.org/wiki/Category:Incremental_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  6. Template:Discord server/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Discord_Server/doc

    Allows linking to a Discord guild Template parameters This template prefers inline formatting of parameters. Parameter Description Type Status Guild ID 1 The ID of the guild (obtainable by right-clicking on the server header and selecting "Copy ID" in developer mode) Number required Guild Name 2 The title (name) of the guild String required Join code joincode The code to join the guild (from ...

  7. Mr. Driller - Wikipedia

    en.wikipedia.org/wiki/Mr._Driller

    [4] [6] Nagaoka drafted the game in 1998 as a second sequel to Dig Dug, a classic Namco arcade game from 1982, aptly named Dig Dug 3. [4] The game was designed to be more puzzle-like in gameplay structure, a contrast to the action-oriented gameplay of Dig Dug and Dig Dug II. Yoshizawa made several alterations to Nagaoka's prototype build ...

  8. Guilded - Wikipedia

    en.wikipedia.org/wiki/Guilded

    Guilded is a main competitor of Discord and primarily focuses on video game communities, such as those focused on competitive gaming and esports. [ 1 ] [ 3 ] It provides features intended for video gaming clans , such as scheduling tools and integrated calendars.

  9. SimAnt - Wikipedia

    en.wikipedia.org/wiki/SimAnt

    The two each did about half the code and design on the game. [8] Total production time was less than a year due to their round-the-clock effort. While Wright focused on the simulation core during the day, McCormick handled much of the front-end programming at night with the duo meeting twice daily. [ 9 ]