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  2. Mastery learning - Wikipedia

    en.wikipedia.org/wiki/Mastery_learning

    Mastery learning (or, as it was initially called, "learning for mastery"; also known as "mastery-based learning") is an instructional strategy and educational philosophy, first formally proposed by Benjamin Bloom in 1968. [1]

  3. Bloom's 2 sigma problem - Wikipedia

    en.wikipedia.org/wiki/Bloom's_2_Sigma_Problem

    Mastery learning is an educational philosophy first proposed by Bloom in 1968 [8] based on the premise that students must achieve a level of mastery (e.g., 90% on a knowledge test) in prerequisite knowledge before moving forward to learn subsequent information on a topic. [9]

  4. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    The following summary is based upon Rousse and Dreyfus, "Revisiting the Six Stages of Skill Acquisition." [3] Stage 1: Novice. Novices rely heavily on context-free rules and step-by-step instructions. Their performance tends to be slow, clumsy, and requires conscious effort. Novices struggle to adapt when situations don't align with the ...

  5. Four stages of competence - Wikipedia

    en.wikipedia.org/wiki/Four_stages_of_competence

    In psychology, the four stages of competence, or the "conscious competence" learning model, relates to the psychological states involved in the process of progressing from incompetence to competence in a skill. People may have several skills, some unrelated to each other, and each skill will typically be at one of the stages at a given time.

  6. Goal orientation - Wikipedia

    en.wikipedia.org/wiki/Goal_orientation

    Goal orientation, or achievement orientation, is an "individual disposition towards developing or validating one's ability in achievement settings". [1] In general, an individual can be said to be mastery or performance oriented, based on whether one's goal is to develop one's ability or to demonstrate one's ability, respectively. [2]

  7. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    The taxonomy divides learning objectives into three broad domains: cognitive (knowledge-based), affective (emotion-based), and psychomotor (action-based), each with a hierarchy of skills and abilities. These domains are used by educators to structure curricula, assessments, and teaching methods to foster different types of learning.

  8. CSU unveils massive venture to provide free AI tools and ...

    www.aol.com/news/csu-unveils-massive-venture...

    California State University on Tuesday unveiled what is believed to be among the largest and most ambitious efforts in higher education to champion artificial intelligence with an initiative to ...

  9. Competency-based learning - Wikipedia

    en.wikipedia.org/wiki/Competency-based_learning

    The Mastery Transcript Consortium is a group of public and private secondary schools which are working to utilize competency-based learning as part of their effort to create a new type of secondary school transcript.