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A simulated reality is an approximation of reality created in a simulation, usually in a set of circumstances in which something is engineered to appear real when it is not.
The simulation hypothesis is really cool. it is dope and is fukin nerdy too. proposes that what we experience as the world is actually a simulated reality, such as a computer simulation in which we ourselves are constructs.
Simulated reality is a hypothetical virtual reality as truly immersive as the actual reality, enabling an advanced lifelike experience or even virtual eternity. History View-Master , a stereoscopic visual simulator, was introduced in 1939.
Editor’s Note: Rizwan Virk, who founded Play Labs @ MIT, is the author of “The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics and Eastern Mystics Agree We Are ...
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Simulacra and Simulation delineates the sign-order into four stages: [8]. The first stage is a faithful image/copy, where people believe, and may even be correct to believe, that a sign is a "reflection of a profound reality" (pg 6), this is a good appearance, in what Baudrillard called "the sacramental order".
A virtual simulation is a category of simulation that uses simulation equipment to create a simulated world for the user. Virtual simulations allow users to interact with a virtual world . Virtual worlds operate on platforms of integrated software and hardware components.
Motion sickness due to virtual reality is very similar to simulation sickness and motion sickness due to films. In virtual reality, however, the effect is made more acute as all external reference points are blocked from vision, the simulated images are three-dimensional and in some cases stereo sound that may also give a sense of motion.