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Related: 180 Fun Morning Meeting Questions for Kids to Express Themselves. Embarrassing Yes or No Questions. 161. Have you ever fallen asleep at work or school? 162. Did you ever mess up a job ...
Newsday commented "[the game is] great, because four kids can play it together on the computer, and it has more than 1,000 questions in seven subject areas, so you are never bored". [20] SuperKids praised the "superb graphics", "intricate storyline", and gameplay that would "amaze and delight" Carmen Sandiego fans, though it may prove tiresome ...
Usually, situation puzzles are played in a group, with one person hosting the puzzle and the others asking questions which can only be answered with a "yes" or "no" answer. Depending upon the settings and level of difficulty, other answers, hints or simple explanations of why the answer is yes or no, may be considered acceptable.
Several variations on the game of quiz bowl exist that affect question structure and content, rules of play, and round format. [3] One standardized format is the pyramidal tossup/bonus format, which is used in NAQT and ACF (or mACF, referring to question sets produced in a similar style to those of ACF) competitions.
If you're looking for some icebreakers to keep the conversation going until midnight, consider these 50 New Year's trivia questions and answers to provide a ton of fun facts for your family and ...
Image credits: historycoolkids The History Cool Kids Instagram account has amassed an impressive 1.5 million followers since its creation in 2016. But the page’s success will come as no surprise ...
Any passed question will be repeated with the remaining time. After all of the questions have been answered, or time has expired, the questions that have been answered are reviewed, and the correct answers revealed. If the contestant has used the final cheat, that question is then addressed last after the other four questions have been resolved.
Questions is a game in which players maintain a dialogue of asking questions back and forth for as long as possible without making any declarative statements. Play begins when the first player serves by asking a question (often "Would you like to play questions?"). The second player must respond to the question with another question (e.g.