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SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem ; players may modify the genetics of the plants and animals that inhabit the virtual world .
Pages in category "Video game characters based on real people" The following 45 pages are in this category, out of 45 total. This list may not reflect recent changes .
An Xbox Debug Kit, intended for game developers on porting PC games to the Xbox. Game development kits (GDK) are specialized hardware and software used to create commercial video games for game consoles. They may be partnered with game development tools, special game engine licenses, and other middleware to aid video game development.
Virtual Playground was a software company producing many tycoon or business simulation games primarily for the PC platform, but their works do also extend to the Nintendo DS. [1] Their works include Prison Tycoon , [ 2 ] Homeland Defense , [ 3 ] Beer tycoon , [ 4 ] Eco Tycoon: Project Green , [ 5 ] and Mall Tycoon 2 .
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson.The company is best known for the Black & White and Fable series.
Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.
Creation Kit logo. The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.
Two expansion packs, Life Kit 1 and Life Kit 2, were released for C2. [ 65 ] [ 66 ] Creatures 2 was considered "much more difficult" than C1 , [ 67 ] and the new, more challenging environment and norn biology was described as frustrating, but that after installing a new genome and going through successive generations, the Norns seemed smarter ...