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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Luau developed by Roblox Corporation, a derivative of Lua 5.1 with gradual typing, additional features and a focus on performance. [41] Ravi, a JIT-enabled Lua 5.3 language with optional static typing. JIT is guided by type information. [42] Shine, a fork of LuaJIT with many extensions, including a module system and a macro system. [43]

  3. LuaJIT - Wikipedia

    en.wikipedia.org/wiki/LuaJIT

    The LuaJIT project was started in 2005 by developer Mike Pall, released under the MIT open source license. [5] The second major release of the compiler, 2.0.0, featured major performance increases. [6] LuaJIT uses rolling releases. Mike Pall, the creator and maintainer recommends using the tip of the v2.1 branch, and does not believe in ...

  4. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user with a wide ...

  5. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Instead, it will begin the download process using a non-blocking mechanism (such as a background thread), and immediately return an unresolved, unrejected Task<byte[]> to this function. With the await keyword attached to the Task , this function will immediately proceed to return a Task<int> to its caller, who may then continue on with other ...

  6. Server-side scripting - Wikipedia

    en.wikipedia.org/wiki/Server-side_scripting

    In the earlier days of the web, server-side scripting was almost exclusively performed by using a combination of C programs, Perl scripts, and shell scripts using the Common Gateway Interface (CGI).

  7. Code injection - Wikipedia

    en.wikipedia.org/wiki/Code_injection

    Injection flaws can be identified through source code examination, [1] Static analysis, or dynamic testing methods such as fuzzing. [2] There are numerous types of code injection vulnerabilities, but most are errors in interpretation—they treat benign user input as code or fail to distinguish input from system commands.

  8. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    Open source: QEMU: 9.2.0 December 10, 2024: x86-64 PC, various platforms Cross-platform: GPL: Q: 0.9.1d118 x86-64 PC, various platforms OS X: Open source: SPC/AT: 0.97 March 10, 2014: x86-64 PC, various platforms Windows 64-bit, Android Linux (ARM) Open source: SimNow: 4.6.2 April 6, 2010: AMD K8 (Athlon 64 and Opteron) PC Windows 64-bit, Linux ...

  9. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...