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Diablo II: Resurrected is an action role-playing video game co-developed by Blizzard Entertainment and Blizzard Albany and published by Blizzard Entertainment. It is a remaster of Diablo II (2000) and its expansion Lord of Destruction (2001).
Diablo II is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X.The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game.
Placing the runes "Jah", "Ith" and "Ber" (in that order) into an armour item with exactly three sockets produces the powerful Rune word "Enigma". Lord of Destruction adds a number of new features to the core gameplay of Diablo II. These include: Two new character classes: the Assassin and the Druid.
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The Elder Futhark rune ᛉ is conventionally called Algiz or Elhaz, from the Common Germanic word for "elk". [citation needed]There is wide agreement that this is most likely not the historical name of the rune, but in the absence of any positive evidence of what the historical name may have been, the conventional name is simply based on a reading of the rune name in the Anglo-Saxon rune poem ...
hugrunar "thought-runes" (stanza 12, the stanza is incomplete, but clearly discussed a spell to improve one's wit). [ 9 ] The Poetic Edda also seems to corroborate the magical significance of the runes the Hávamál where Odin mentions runes in contexts of divination, [ dubious – discuss ] of healing and of necromancy (trans. Bellows):
They generally contained practical information or memorials instead of magic or mythic stories. [1] The body of runic inscriptions falls into the three categories of Elder Futhark (some 350 items, dating to between the 2nd and 8th centuries AD), Anglo-Frisian Futhorc (some 100 items, 5th to 11th centuries) and Younger Futhark (close to 6,000 ...
The distinction made by Unicode between character and glyph variant is somewhat problematic in the case of the runes; the reason is the high degree of variation of letter shapes in historical inscriptions, with many "characters" appearing in highly variant shapes, and many specific shapes taking the role of a number of different characters over the period of runic use (roughly the 3rd to 14th ...