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  2. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor.

  3. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Other notable third-party games using Source include most games in the Titanfall franchise, Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. Valve released incremental updates to the engine during its lifetime. Source was succeeded in 2015 by the release of Source 2.

  4. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    It won the magazine's "Best Technology" (beating out Doom 3) and "Best Writing" awards, and was a runner-up in the "Best Sound Effects", "Best AI" and "Best Voice Acting" categories. [ 69 ] Guinness World Records awarded Half-Life 2 the world record for "Highest Rated Shooter by PC Gamer Magazine" in the Guinness World Records: Gamer's Edition ...

  5. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Though sampling had the potential to produce much more realistic sounds, each sample required much more data in memory. This was at a time when all memory, solid-state (ROM cartridge), magnetic (floppy disk) or otherwise was still very costly per kilobyte. Sequenced soundchip-generated music, on the other hand, was generated with a few lines of ...

  6. Sniper Elite VR - Wikipedia

    en.wikipedia.org/wiki/Sniper_Elite_VR

    Sniper Elite VR originally had a fully mechanical reload system, where players needed to load individual bullets into the gun, but it led to confusion if the gun was loaded or not. The team balanced adding UI to inform the player and trying to avoid too much as to not immerse the player in the Italian setting.

  7. Starshatter: The Gathering Storm - Wikipedia

    en.wikipedia.org/wiki/Starshatter:_The_Gathering...

    Starshatter is a result of a project begun in 1997 by creator John DiCamillo as a fusion of many space sims available at the time.. Starshatter: The Gathering Storm is the 2004 remake of the original Starshatter from 1997, and the basic gameplay style is not much different, though both graphics and sound effects have been redone with full DirectX 9 support.

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  9. PointCrow - Wikipedia

    en.wikipedia.org/wiki/PointCrow

    On April 4, 2023, eight months after Morino released the first video demonstrating the multiplayer mod, it was released for free to the public. [19] [20] [21] The development of the mod was financed by Morino in addition to the bounty payout, and Morino served as a creative director of the project, according to one of its developers. [22]