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  2. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  3. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.

  4. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  5. Multiple-image Network Graphics - Wikipedia

    en.wikipedia.org/wiki/Multiple-image_Network...

    Animations can be generated ad hoc in a browser with the CSS 3 features animations, transitions, and sprites, or also the JavaScript web animations API, by specifying frames or motions of still images or rendered shapes. This can be resource-intensive, and the animation generally cannot be saved in a portable image file or posted on imageboards.

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  7. Anthony Edwards scores 41 as the Timberwolves beat struggling ...

    www.aol.com/anthony-edwards-scores-41-timber...

    Anthony Edwards scored 20 of his 41 points in the fourth quarter and the Minnesota Timberwolves overcome a sloppy first half and beat the NBA-worst Washington Wizards 120-106 on Monday night.

  8. Motion compensation - Wikipedia

    en.wikipedia.org/wiki/Motion_compensation

    The following is a simplistic illustrated explanation of how motion compensation works. Two successive frames were captured from the movie Elephants Dream.As can be seen from the images, the bottom (motion compensated) difference between two frames contains significantly less detail than the prior images, and thus compresses much better than the rest.

  9. US retailers aim to cash in on Cyber Monday with steep online ...

    www.aol.com/news/us-retailers-aim-cash-cyber...

    Spending online on Monday in the United States is expected to reach $13.2 billion, 6% more than on Cyber Monday a year earlier, according to preliminary estimates from Adobe Inc. That outlay would ...