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  2. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [18] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [19] [20] [21]

  3. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.

  4. LuaRocks - Wikipedia

    en.wikipedia.org/wiki/LuaRocks

    LuaRocks allows installing Lua modules to standard Lua paths as well as to customized locations. For this reason, it is possible to use it to install extensions to any project that uses standard Lua modules, such as the Awesome window manager. Some projects, however, adopted LuaRocks as their recommended solution for managing extensions ...

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  6. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.

  7. ZeroBrane Studio - Wikipedia

    en.wikipedia.org/wiki/ZeroBrane_Studio

    In addition to debugging Lua applications, ZeroBrane Studio also supports live coding, which allows making changes to the application code while the application is running and seeing the results of the changes in the application. The live coding is supported for Lua interpreters and several other environments. [20] [21]

  8. Category : Lua (programming language)-scriptable game engines

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .

  9. LuaJIT - Wikipedia

    en.wikipedia.org/wiki/LuaJIT

    LuaJIT uses two types of internal representation. A stack-based bytecode is used for the interpreter, and a static single-assignment form is used for the just-in-time compiler. The interpreter bytecode is frequently patched by the JIT compiler, often to begin executing a compiled trace or to mark a segment of bytecode for causing too many trace ...