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A tile-based video game, or grid-based video game, is a type of video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as tiles laid out in a grid. That the screen is made of such tiles is a technical distinction, and may not be obvious to people ...
Players take turns drawing tiles from a stack and laying them on an orthogonal grid, representing a kingdom being settled. Tiles can be either resources (with value +1 to +6) or hazards (-1 to -6). The sum of all tile values on a row or column determines the score for that row or column.
Clicking any tile on the central axis of the board where (x, y) = (tileMapWidth / 2, y), will produce the same tile value for both world-x and world-y which in this example is 3 (0 indexed). Selecting the tile that lies one position on the right on the virtual grid, actually moves one tile less on the world-y and one tile more on the world-x.
Fantasy MMORPG, like Final Fantasy XI, The Lord of the Rings Online: Shadows of Angmar, and The Elder Scrolls Online, remain the most popular type of MMORPG, with the most popular "pay-to-play" game being World of Warcraft, and the most popular "free-to-play" games including RuneScape and TERA, yet other types of MMORPG are appearing.
Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. There are a great number of variations on this theme.
The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
The board, marked by a grid, begins blank except for the dragon's hoard at the center. Room tiles are placed facedown near the board, and the time track counter is set to "Dawn". During each player's turn, the player selects a room tile at random and sets it down on a grid space on the board.
The goal of the game is level-based and includes rescue operations, zone domination, assassination missions and Boss battles. The game takes place on grids of different size set in scenery that impacts the tiles' accessibility. The game is played from an overhead perspective and offers a tactical view were the 3D pieces appear as chess icons.
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