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  2. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    A symbol prepended to _ binds the match to that variable name while a symbol appended to _ restricts the matches to nodes of that symbol. Note that even blanks themselves are internally represented as Blank[] for _ and Blank[x] for _x. The Mathematica function Cases filters elements of the first argument that match the pattern in the second ...

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  4. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    Regular expressions entered popular use from 1968 in two uses: pattern matching in a text editor [9] and lexical analysis in a compiler. [10] Among the first appearances of regular expressions in program form was when Ken Thompson built Kleene's notation into the editor QED as a means to match patterns in text files.

  5. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Syntax highlighting and indent style are often used to aid programmers in recognizing elements of source code. This Python code uses color-coded highlighting. In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in

  6. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    As of Unicode version 16.0, there are 155,063 characters with code points, covering 168 modern and historical scripts, as well as multiple symbol sets. This article includes the 1,062 characters in the Multilingual European Character Set 2 subset, and some additional related characters.

  7. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.

  8. Matching logic - Wikipedia

    en.wikipedia.org/wiki/Matching_logic

    A matching logic may also have a set of sorts. In that case, each pattern belongs to a particular sort. Structures can be used to combine patterns of different sorts together. Some examples of sorts used when working with program semantics might be "32-bit integer values", "stack frames", or "heap memory".

  9. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.