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  2. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming theorists gained a major ally in the 1970s after IBM researcher Harlan Mills applied his interpretation of structured programming theory to the development of an indexing system for The New York Times research file. The project was a great engineering success, and managers at other companies cited it in support of ...

  3. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...

  4. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    Literate programming, as a form of imperative programming, structures programs as a human-centered web, as in a hypertext essay: documentation is integral to the program, and the program is structured following the logic of prose exposition, rather than compiler convenience.

  5. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  6. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    JSP is geared towards programming at the level of control structures, so the implemented designs use just primitive operations, sequences, iterations and selections. JSP is not used to structure programs at the level of classes and objects, although it can helpfully structure control flow within a class's methods.

  7. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]

  8. Answer set programming - Wikipedia

    en.wikipedia.org/wiki/Answer_set_programming

    An early example of answer set programming was the planning method proposed in 1997 by Dimopoulos, Nebel and Köhler. [3] [4] Their approach is based on the relationship between plans and stable models. [5] In 1998 Soininen and Niemelä [6] applied what is now known as answer set programming to the problem of product configuration. [4]

  9. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language.

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