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Soulcalibur VI features a base roster of 21 playable characters. Additional characters were made available through downloadable content (DLC) following the game's launch, bringing the total number of characters to 29. Additionally, there are 100 slots for custom characters. [2] New characters introduced in Soulcalibur VI are indicated in italics.
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends. Servant to a long-dead weapons merchant, Voldo guards his treasure vault ...
All games in the series before Soulcalibur III were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions.
Soulcalibur: Broken Destiny: Project Soul: PlayStation Portable: 2009 Tales of VS: Namco Tales Studio Matrix Software: PlayStation Portable: 2009 Super Robot Wars Z: Special Disk: PlayStation 2: 2009 Super Robot Wars K: Nintendo DS: 2009 Tekken 6: Bloodline Rebellion: Namco Bandai Games: Arcade, PlayStation Portable, PlayStation 3, Xbox 360: ...
Sophitia Alexandra (Japanese: ソフィーティア・アレクサンドル, Hepburn: Sofītia Arekusandoru) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series.
The events of Soulcalibur IV see Siegfried having been revived by the Soul Calibur, which has gained some sentience from the Soul Edge and the release of its creator, Algol. Now dependent on the armor in which the Soul Calibur had encased him for survival, Siegfried rejects all human contact and devotes himself to destroying both swords once ...
Taki (Japanese: タキ) is a character in the Soulcalibur series of video games. Created by designers Aya Takemura and Takuji Kawano of Namco's Project Soul division, she was introduced in Soul Edge, and later appeared in almost every subsequent sequel.
[5] 28 of the tracks were included in a CD distributed with the game's strategy guide in North America titled Soulcalibur II Limited Edition Strategy Guide Soundtrack on August 21, 2003. [6] The Gamecube version of the game received an exclusive track that was a remix of The Legend of Zelda theme which played in Link's profile and Destined Battle.