enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Matrix multiplication - Wikipedia

    en.wikipedia.org/wiki/Matrix_multiplication

    In mathematics, specifically in linear algebra, matrix multiplication is a binary operation that produces a matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the number of rows in the second matrix.

  3. Minkowski addition - Wikipedia

    en.wikipedia.org/wiki/Minkowski_addition

    This is not equivalent to the previous definition, and is not an inverse of the sum operation. Instead it replaces the vector addition of the Minkowski sum with a vector subtraction. If the two convex shapes intersect, the resulting set will contain the origin.

  4. Vectorization (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Vectorization_(mathematics)

    B i consists of n block matrices of size m × m, stacked column-wise, and all these matrices are all-zero except for the i-th one, which is a m × m identity matrix I m. Then the vectorized version of X can be expressed as follows: vec ⁡ ( X ) = ∑ i = 1 n B i X e i {\displaystyle \operatorname {vec} (\mathbf {X} )=\sum _{i=1}^{n}\mathbf {B ...

  5. Projection (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Projection_(linear_algebra)

    A square matrix is called a projection matrix if it is equal to its square, i.e. if =. [2]: p. 38 A square matrix is called an orthogonal projection matrix if = = for a real matrix, and respectively = = for a complex matrix, where denotes the transpose of and denotes the adjoint or Hermitian transpose of .

  6. Bimatrix game - Wikipedia

    en.wikipedia.org/wiki/Bimatrix_game

    In game theory, a bimatrix game is a simultaneous game for two players in which each player has a finite number of possible actions. The name comes from the fact that the normal form of such a game can be described by two matrices - matrix describing the payoffs of player 1 and matrix describing the payoffs of player 2.