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Place this template at the bottom of appropriate articles in optimization: {{Optimization algorithms}}For most transcluding articles, you should add the variable designating the most relevant sub-template: The additional variable will display the sub-template's articles (while hiding the articles in the other sub-templates):
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
Static problem For a set of N numbers find the maximal one. The problem may be solved in O(N) time. Dynamic problem For an initial set of N numbers, dynamically maintain the maximal one when insertion and deletions are allowed. A well-known solution for this problem is using a self-balancing binary search tree. It takes space O(N), may be ...
Divide and conquer is a powerful tool for solving conceptually difficult problems: all it requires is a way of breaking the problem into sub-problems, of solving the trivial cases, and of combining sub-problems to the original problem.
Does linear programming admit a strongly polynomial-time algorithm? (This is problem #9 in Smale's list of problems.) How many queries are required for envy-free cake-cutting? What is the algorithmic complexity of the minimum spanning tree problem? Equivalently, what is the decision tree complexity of the MST problem?
This file is in the public domain because it is the work of a computer algorithm or artificial intelligence and does not contain sufficient human authorship to support a copyright claim. The United Kingdom (legislation) and Hong Kong (legislation) provide a limited term of copyright protection for computer-generated works of 50 years from creation.
Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution.
Some hobbyists have developed computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. [3] Backtracking is a depth-first search (in contrast to a breadth-first search), because it will completely explore one branch to a possible solution before moving to another branch.