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  2. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  3. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    Power(x, −n) = Power(x −1, n), Power(x, −n) = (Power(x, n)) −1. The approach also works in non-commutative semigroups and is often used to compute powers of matrices. More generally, the approach works with positive integer exponents in every magma for which the binary operation is power associative.

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    All logical operators exist in C and C++ and can be overloaded in C++, albeit the overloading of the logical AND and logical OR is discouraged, because as overloaded operators they behave as ordinary function calls, which means that both of their operands are evaluated, so they lose their well-used and expected short-circuit evaluation property ...

  5. Double exponential function - Wikipedia

    en.wikipedia.org/wiki/Double_exponential_function

    A double exponential function is a constant raised to the power of an exponential function. The general formula is () = = (where a>1 and b>1), which grows much more quickly than an exponential function. For example, if a = b = 10: f(x) = 10 10 x; f(0) = 10; f(1) = 10 10; f(2) = 10 100 = googol; f(3) = 10 1000

  6. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    For numbers with a base-2 exponent part of 0, i.e. numbers with an absolute value higher than or equal to 1 but lower than 2, an ULP is exactly 2 −23 or about 10 −7 in single precision, and exactly 2 −53 or about 10 −16 in double precision. The mandated behavior of IEEE-compliant hardware is that the result be within one-half of a ULP.

  7. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    FLT_MIN_10_EXP, DBL_MIN_10_EXP, LDBL_MIN_10_EXP – minimum negative integer such that 10 raised to that power is a normalized float, double, long double, respectively FLT_MAX_EXP , DBL_MAX_EXP , LDBL_MAX_EXP – maximum positive integer such that FLT_RADIX raised to a power one less than that number is a normalized float, double, long double ...

  8. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    An exception is Microsoft Visual C++ for x86, which makes long double a synonym for double. [2] The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [3] Compilers may also use long double for the IEEE 754 ...

  9. Scale factor (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scale_factor_(computer...

    A scale factor of 110 cannot be used here, because scaling 160 by 110 gives 16, which is greater than the greatest value that can be stored in this fixed-point format. However, 1 ⁄ 11 will work as a scale factor, because the maximum scaled value, 160 ⁄ 11 = 14. 54 , fits within this range.