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Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a 2008 fighting game developed by Capcom and Dimps and published by Capcom. [8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
Super Street Fighter IV (スーパーストリートファイター IV, Sūpā Sutorīto Faitā Fō) is a 2.5D fighting game produced by Capcom.It is an updated version of Street Fighter IV and has been said to mark the definitive end of the Street Fighter IV series. [1]
Street Fighter X Tekken [b] (pronounced "Street Fighter Cross Tekken") is a 2012 crossover fighting video game published by Capcom, who developed with Dimps, for the PlayStation 3, Xbox 360, PlayStation Vita, and with QLOC for Windows. The game features characters from both the Street Fighter franchise and Namco's Tekken series.
Character roster of Ultra Street Fighter IV The main titles of the Street Fighter fighting game series have introduced a varied cast of 87 characters from the main series, and 34 from several spin-offs, for a total of 121 playable characters who originate from 24 countries, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the ...
Street Fighter II (Game Boy – this version combined elements from the first 4 versions of SFII (Street Fighter II: The World Warrior to Super Street Fighter II)) Street Fighter II: The World Warrior ( PlayStation – part of Street Fighter Collection Vol. 2 (US), Capcom Generation Vol. 5: Fighters (Japan))
Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. [4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.
Capcom Fighting Collection [a] is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games.
In October 2015, it was confirmed Yasuyuki Oda, the battle designer of Street Fighter IV, would direct The King of Fighters XIV. [17] This was his first contribution to the franchise, leading a younger staff. Oda claimed the KOF franchise was unique for its fast-paced combat and how players have to react to the game's mechanics.