Search results
Results from the WOW.Com Content Network
Core uses Lua for user scripts. [5] CRYENGINE uses Lua for user scripts. [6] Custom applications for the Creative Technology Zen X-Fi2 portable media player can be created in Lua. Damn Small Linux uses Lua to provide desktop-friendly interfaces for command-line utilities without sacrificing much disk space.
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total.
While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
Lua scripts may load extension modules using require, [20] just like modules written in Lua itself, or with package.loadlib. [22] When a C library is loaded via require ( 'foo' ) Lua will look for the function luaopen_foo and call it, which acts as any C function callable from Lua and generally returns a table filled with methods.
The script at Module:LuaCall has been written to accept any set of named parameters somename=value, for each one storing the string value in the variable with the name somename, and then allowing you to use these variables as parameters for any function available in Lua.
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]
The media of Grand Theft Auto III and Grand Theft Auto: Vice City. 3D: Engine remake of Grand Theft Auto III and Grand Theft Auto: Vice City. OpenRCT2: 2014 [74] 2023 Simulation: GPL-3.0-or-later: Proprietary. It uses proprietary content from Rollercoaster Tycoon 2 and if chosen the expansion packs as well. 2D: Engine remake of Rollercoaster ...