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Java [4] all non-object types, including (e.g.) booleans and numbers: all object types, including (e.g.) arrays C++: all data types, except reference types, array types and function types: arrays and functions C# [5] all non-object types, including structures and enumerations as well as primitive types: all object-types, including both classes ...
In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .
C and C++ perform such promotion for objects of Boolean, character, wide character, enumeration, and short integer types which are promoted to int, and for objects of type float, which are promoted to double. Unlike some other type conversions, promotions never lose precision or modify the value stored in the object. In Java:
Functors used in this manner are analogous to the original mathematical meaning of functor in category theory, or to the use of generic programming in C++, Java or Ada. In Haskell, the term functor is also used for a concept related to the meaning of functor in category theory. In Prolog and related languages, functor is a synonym for function ...
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
A list may contain the same value more than once, and each occurrence is considered a distinct item. A singly-linked list structure, implementing a list with three integer elements. The term list is also used for several concrete data structures that can be used to implement abstract lists, especially linked lists and arrays.
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.