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  2. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A basic motion planning problem is to compute a continuous path that connects a start configuration S and a goal configuration G, while avoiding collision with known obstacles. The robot and obstacle geometry is described in a 2D or 3D workspace , while the motion is represented as a path in (possibly higher-dimensional) configuration space .

  3. Probabilistic roadmap - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_roadmap

    The probabilistic roadmap [1] planner is a motion planning algorithm in robotics, which solves the problem of determining a path between a starting configuration of the robot and a goal configuration while avoiding collisions. An example of a probabilistic random map algorithm exploring feasible paths around a number of polygonal obstacles

  4. OMPL - Wikipedia

    en.wikipedia.org/wiki/Ompl

    OMPL (Open Motion Planning Library) is a software package for computing motion plans using sampling-based algorithms.The content of the library is limited to motion planning algorithms, which means there is no environment specification, no collision detection or visualization.

  5. Coursera - Wikipedia

    en.wikipedia.org/wiki/Coursera

    A free course can be "upgraded" to the paid version of a course, which includes instructor's feedback and grades for the submitted assignments, and (if the student gets a passing grade) a certificate of completion. [57] [60] Other Coursera courses, projects, specializations, etc. cannot be audited—they are only available in paid versions.

  6. Real-time path planning - Wikipedia

    en.wikipedia.org/wiki/Real-time_path_planning

    Real-Time Path Planning is a term used in robotics that consists of motion planning methods that can adapt to real time changes in the environment. This includes everything from primitive algorithms that stop a robot when it approaches an obstacle to more complex algorithms that continuously takes in information from the surroundings and creates a plan to avoid obstacles.

  7. Navigation function - Wikipedia

    en.wikipedia.org/wiki/Navigation_function

    Navigation function usually refers to a function of position, velocity, acceleration and time which is used to plan robot trajectories through the environment. Generally, the goal of a navigation function is to create feasible, safe paths that avoid obstacles while allowing a robot to move from its starting configuration to its goal configuration.

  8. Kinodynamic planning - Wikipedia

    en.wikipedia.org/wiki/Kinodynamic_planning

    In robotics and motion planning, kinodynamic planning is a class of problems for which velocity, acceleration, and force/torque bounds must be satisfied, together with kinematic constraints such as avoiding obstacles.

  9. Pebble motion problems - Wikipedia

    en.wikipedia.org/wiki/Pebble_motion_problems

    Pebble motion problems occur in domains such as multi-robot motion planning (in which the pebbles are robots) and network routing (in which the pebbles are packets of data). The best-known example of a pebble motion problem is the famous 15 puzzle where a disordered group of fifteen tiles must be rearranged within a 4x4 grid by sliding one tile ...