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Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game is highly inspired by the works of Stanisław Lem and contains numerous references to his works.
PDS is based on the heritage of the Swedish board game company Target Games, and has been a game developer of PC-focused grand strategy games since 1995, including the Europa Universalis, Hearts of Iron, Victoria, Crusader Kings, Stellaris, and Imperator series.
Hibbertia stellaris, a brilliantly orange flowering ground cover; Phacelia stellaris, a rare species of flowering plant in the borage family; Sabatia stellaris, an annual plant; Saxifraga stellaris, a synonym of Micranthes stellaris, an Arctic–alpine species; Utricularia stellaris, a medium to large sized suspended aquatic carnivorous plant
Physcia stellaris is a species of lichen. It is pale grey, but darker in the centre, and lacks isidia , lobules , soredia and pruina .It tests positive K+ yellow upper cortex with a 10% potassium hydroxide solution. [ 1 ]
Micranthes stellaris, synonym Saxifraga stellaris, the starry saxifrage or hairy kidney-wort, is an Arctic–alpine species in the family Saxifragaceae. [1] [2] It produces panicles of 5–10 white flowers on a stem up to 20 cm (7.9 in) tall, rising from a basal leaf rosette. One subspecies is found from eastern Canada to Russia, including the ...
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome. [4] Andersson's design philosophy is "to create believable worlds." [5]
Andricus stellaris, the sunburst gall wasp, is a fairly common species of cynipid wasp that produces galls on blue oaks and Oregon oaks on the Pacific coast of North America. [1] [2] The wasp oviposits on the underside of leaves, between the lateral veins; the larval chamber is the brightly colored spot at the center of the gall. [1]
The concept is depicted in the video game Stellaris, where players are given the option of transforming planets into ecumenopolises, which provides a great deal of housing and space for industrial production through the construction of arcologies, at the cost of making the planet's natural resources inaccessible.