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Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Tom Clancy's franchise, Watch Dogs, The Crew, TrackMania, Trials and Rayman.
Game Boy: May 1993: NMS Software Atari Lynx: August 1993: Nintendo Entertainment System: November 1993: F1 Pole Position: Super Nintendo Entertainment System: December 1993: Human Entertainment: Indiana Jones and the Last Crusade: The Action Game: Nintendo Entertainment System: December 1993: NMS Software Championship Manager: Amiga: 1993 ...
Ubisoft San Francisco, Red Storm Entertainment, Longtail Studios [156] Xbox One: Rayman Fiesta Run: Android: November 7, 2013: Ubisoft Casablanca, Ubisoft Montpellier [157] iOS: Just Dance 2014: PlayStation 4: November 12, 2013: Ubisoft Paris, Ubisoft Bucharest, Ubisoft Milan, Ubisoft Montpellier, Ubisoft Pune, Ubisoft Reflections [158] Xbox One
Ubisoft Bucharest Nintendo DS: Ubisoft Casablanca PlayStation 2: Ubisoft Montpellier: Xbox: Xbox 360: Ubisoft Montreal, Ubisoft Montpellier: Kong: The 8th Wonder of the World: Game Boy Advance: November 21, 2005: Ubisoft Montreal [183] Trollz: Hair Affair! Game Boy Advance: November 2005: Powerhead Games [184] Frantix: PlayStation Portable ...
Hyper Scape was a free-to-play first-person shooter battle royale game developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. The game was notable for its integration with video game live streamers which allowed viewers on Twitch to affect the outcome of a match.
After earning his business degree, [4] Guillemot and his brothers founded Ubisoft in 1986 to create games, recognizing the opportunity in a growing industry that they were also passionate about. [3] Guillemot has been criticized as a central figure in the ongoing Ubisoft workplace sexual misconduct scandal. Although not personally implicated in ...
The game was considered a "cult hit" and sustained a small base of followers, but technical issues plagued the game at launch and failed to retain much of the early fanbase shortly afterward. After the sale of Wolfpack Studios to Ubisoft in March 2004, the live service was transitioned to a new management and (largely new) development team, led ...
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.