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English: Nintendo Entertainment System logo. All trademark rights are held by Nintendo of America Inc. All trademark rights are held by Nintendo of America Inc. This particular rendition is self-made using Inkscape.
This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain . Although it is free of copyright restrictions, this image may still be subject to other restrictions .
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Nintendo's intention was to reserve a large part of NES game revenue for itself. Nintendo required that it be the sole manufacturer of all cartridges, and that the publisher had to pay in full before the cartridges for that game be produced. Cartridges could not be returned to Nintendo, so publishers assumed all the risk.
Nintendo decided that to avoid facing the same problems, they would only allow games that received their "Seal of Quality" to be sold for the Famicom. In 1985, Nintendo announced the release of the Famicom (Family Computer) worldwide with a different design under the name the Nintendo Entertainment System (NES).
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
The Classic Series was a marketing label used by Nintendo in Europe and North America from 1992 onwards to describe a line of budget range rereleases of NES video games. Games released as part of the label were sold at a lower price, usually around half that of other NES titles (i.e. $29.99 instead of $49.99 in the United States [ 1 ] or DM 44. ...
The Nintendo Entertainment System was released in North America, Europe, Australia, Asia, and Brazil. The history of the Nintendo Entertainment System spans the 1982 development of the Family Computer, to the 1985 launch of the NES, to Nintendo's rise to global dominance based upon this platform throughout the late 1980s.