enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Automaton - Wikipedia

    en.wikipedia.org/wiki/Automaton

    An automaton (/ ɔː ˈ t ɒ m ə t ən / ⓘ; pl.: automata or automatons) is a relatively self-operating machine, or control mechanism designed to automatically follow a sequence of operations, or respond to predetermined instructions. [1]

  3. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time.

  4. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word

  5. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    Nondeterministic finite automaton with ε-moves (NFA-ε) is a further generalization to NFA. In this kind of automaton, the transition function is additionally defined on the empty string ε. A transition without consuming an input symbol is called an ε-transition and is represented in state diagrams by an arrow labeled "ε". ε-transitions ...

  6. Automation - Wikipedia

    en.wikipedia.org/wiki/Automation

    The machine, operated by a two-man crew working 12-hour shifts, could produce 17,280 bottles in 24 hours, compared to 2,880 bottles made by a crew of six men and boys working in a shop for a day. The cost of making bottles by machine was 10 to 12 cents per gross compared to $1.80 per gross by the manual glassblowers and helpers.

  7. Tsetlin machine - Wikipedia

    en.wikipedia.org/wiki/Tsetlin_machine

    A Tsetlin machine is a form of learning automaton collective for learning patterns using propositional logic. Ole-Christoffer Granmo created [ 1 ] and gave the method its name after Michael Lvovitch Tsetlin , who invented the Tsetlin automaton [ 2 ] and worked on Tsetlin automata collectives and games. [ 3 ]

  8. Counter machine - Wikipedia

    en.wikipedia.org/wiki/Counter_machine

    A counter machine or counter automaton is an abstract machine used in a formal logic and theoretical computer science to model computation. It is the most primitive of the four types of register machines .

  9. Turing machine - Wikipedia

    en.wikipedia.org/wiki/Turing_machine

    Taylor L. Booth (1967), Sequential Machines and Automata Theory, John Wiley and Sons, Inc., New York. Graduate level engineering text; ranges over a wide variety of topics, Chapter IX Turing Machines includes some recursion theory. Martin Davis (1958). Computability and Unsolvability. McGraw-Hill Book Company, Inc, New York.. On pages 12–20 ...