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  2. Category:Incremental games - Wikipedia

    en.wikipedia.org/wiki/Category:Incremental_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  3. Unofficial patch - Wikipedia

    en.wikipedia.org/wiki/Unofficial_patch

    Unofficial patches are not limited to technical fixes; fan translations of software, especially games, are often created if the software has not been released locally. [11] Fan translations are most common for Japanese role-playing games which are often not localized for Western markets.

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]

  5. There Is No Game: Wrong Dimension - Wikipedia

    en.wikipedia.org/wiki/There_Is_No_Game:_Wrong...

    Next, they go into Legend of the Secret, a top-down adventure game. After completing this, Mr Glitch appears and traps Game and the User by modding Legend of the Secret into a free-to-play incremental game filled with loot boxes. After completing that, Game and the User are transported into the end credits, where Mr Glitch is trapped; upon ...

  6. Glitch (Minnesota company) - Wikipedia

    en.wikipedia.org/wiki/Glitch_(Minnesota_company)

    Glitch SBC, stylized as GLITCH, is an American software and video game development company based in Minneapolis, Minnesota specializing in original titles, player insights and the publishing of indie games. GLITCH was founded in 2013 by Evva Karr and Nicolaas VanMeerten.

  7. Glitch (video game) - Wikipedia

    en.wikipedia.org/wiki/Glitch_(video_game)

    Glitch was a browser-based massively multiplayer online game created by Tiny Speck. The game was developed under the leadership of Stewart Butterfield . [ 1 ] Glitch was officially launched on September 27, 2011, [ 2 ] but reverted to beta status on November 30, 2011, citing accessibility and depth issues. [ 3 ]

  8. Homebrew (video games) - Wikipedia

    en.wikipedia.org/wiki/Homebrew_(video_games)

    Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.

  9. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In August 2014 the source code for the game's X-Ray Engine 1.5.10 became available on GitHub under a non-open-source license. [223] The successor's engine, X-ray 1.6.02, became available too. [ 224 ] [ 225 ] As of October 2019 the xray-16 engine community fork, "OpenXRay", achieved compiling state and support for the two games Call of Pripyat ...