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  2. Leap Motion - Wikipedia

    en.wikipedia.org/wiki/Leap_Motion

    Leap Motion, Inc. (formerly OcuSpec Inc.) [1] [2] was an American company, active from 2010 to 2019, that manufactured and marketed a computer hardware sensor device. The device supports hand and finger motions as input, analogous to a mouse, but requires no hand contact or touching.

  3. Motion controller - Wikipedia

    en.wikipedia.org/wiki/Motion_controller

    The Sega VR headset was an early unreleased VR device with built-in motion tracking, first announced in 1991. Its sensors tracked the player's movement and head position. [ 2 ] Another early example is the 2000 light gun shooter arcade game Police 911 , which used motion tracking technology to detect the player's movements, which are reflected ...

  4. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    VR offers several novel control schemes - how the player manipulates their in-game character through the game world and the direction they are looking - compared to the traditional free look or mouselook offered by the traditional KBM or standard controller. Movement and aim may be coupled between the headset and the controllers or may be ...

  5. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    As a result, the Game Voice ultimately lost that market. However, these competing software packages do not offer voice command systems. Microsoft has not released the hardware specifications so that an open source driver could be developed. The device is supported under Windows XP, but no new driver is planned for Windows Vista.

  6. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    For example, driving simulators give the driver the impression of actually driving a vehicle by predicting vehicular motion based on the driver's input and providing corresponding visual, motion, and audio cues. With avatar image-based virtual reality, people can join the virtual environment in the form of real video as well as an avatar.

  7. Virtuality (product) - Wikipedia

    en.wikipedia.org/wiki/Virtuality_(product)

    The 1000SD (sit-down) version of the Virtuality arcade system. The VR headset is hanging on a hook to the left. Two joysticks for controlling the game are either side of the seat. The first two networked VR systems were sold to British Telecom Research Laboratories to experiment with networked telepresence applications.

  8. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    Original Gravis Gamepad for the PC. The Gravis PC GamePad is a game port game controller produced by Advanced Gravis Computer Technology first released in 1991. It was the first gamepad for the IBM PC compatible in a market then dominated by joysticks.

  9. Reality Labs - Wikipedia

    en.wikipedia.org/wiki/Reality_Labs

    Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds.