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  2. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Dynamic dispatch contrasts with static dispatch, in which the implementation of a polymorphic operation is selected at compile time. The purpose of dynamic dispatch is to defer the selection of an appropriate implementation until the run time type of a parameter (or multiple parameters) is known. Dynamic dispatch is different from late binding ...

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model. Typically, the compiler creates a separate virtual method table for each class.

  4. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  5. Late binding - Wikipedia

    en.wikipedia.org/wiki/Late_binding

    The name dynamic binding is sometimes used, [2] but is more commonly used to refer to dynamic scope. With early binding, or static binding, in an object-oriented language, the compilation phase fixes all types of variables and expressions. This is usually stored in the compiled program as an offset in a virtual method table ("v-table"). [3]

  6. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of dynamic binding is dynamic dispatch, as in a C++ virtual method call.

  7. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.

  8. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    In object-oriented programming, dynamic dispatch selects an object method at runtime, though whether the actual name binding is done at compile time or run time depends on the language. De facto dynamic scope is common in macro languages , which do not directly do name resolution, but instead expand in place.

  9. Talk:Late binding - Wikipedia

    en.wikipedia.org/wiki/Talk:Late_binding

    AFAIK, there is no built-in Dynamic Binding mechanism in C++, though a number of frameworks provide their own (like Qt and its meta-classes). It's probably because of the confusion introduced by Java where Dynamic Dispatch is commonly used as a synonym for dynamic dispatch. --93.185.19.62 13:02, 29 June 2017 (UTC)