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  2. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The purpose of dynamic dispatch is to defer the selection of an appropriate implementation until the run time type of a parameter (or multiple parameters) is known. Dynamic dispatch is different from late binding (also known as dynamic binding). Name binding associates a name with an operation. A polymorphic operation has several ...

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The C++ standards do not mandate exactly how dynamic dispatch must be implemented, but compilers generally use minor variations on the same basic model. Typically, the compiler creates a separate virtual method table for each class.

  4. Call site - Wikipedia

    en.wikipedia.org/wiki/Call_site

    In programming, a call site of a function or subroutine is the location (line of code) where the function is called (or may be called, through dynamic dispatch). A call site is where zero or more arguments are passed to the function, and zero or more return values are received. [1] [2]

  5. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of dynamic binding is dynamic dispatch, as in a C++ virtual method call.

  6. Talk:Late binding - Wikipedia

    en.wikipedia.org/wiki/Talk:Late_binding

    AFAIK, there is no built-in Dynamic Binding mechanism in C++, though a number of frameworks provide their own (like Qt and its meta-classes). It's probably because of the confusion introduced by Java where Dynamic Dispatch is commonly used as a synonym for dynamic dispatch. --93.185.19.62 13:02, 29 June 2017 (UTC)

  7. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]

  8. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    Note that self is often used implicitly as part of dynamic dispatch (method resolution: which function a method name refers to). The difference between forwarding and delegation is the binding of the self parameter in the wrappee when called through the wrapper.

  9. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    The concept of the virtual function solves the following problem: In object-oriented programming, when a derived class inherits from a base class, an object of the derived class may be referred to via a pointer or reference of the base class type instead of the derived class type.