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The tech demo featured only one vehicle and one map, while the alpha test contained five vehicles and six maps. [16] [2] [17] On 10 September 2013, BeamNG's sixth vehicle, the Bruckell Moonhawk, was released with YouTube premiere. The game was placed on an open vote on Steam Greenlight on 12 February 2014 [18] and was greenlit eight days later ...
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
In games with a combat element, this might involve manning a separate combat station on a larger vehicle. Some games such as Their Finest Hour allow players to alternate between piloting the vehicle or manning the waist or tail guns. Megafortress allowed players to operate five separate stations for combat and managing the vehicle. [1]
This subgenre of vehicular combat involves mech robots, or mecha, as the vehicle for combat. [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion.
Gran Turismo [a] [b] is a series of driving simulators developed by Polyphony Digital and published by Sony Interactive Entertainment for PlayStation consoles. Gran Turismo simulators are intended to emulate the appearance and performance of a large selection of vehicles, most of which are licensed reproductions of real-world automobiles.
Car Wars also served as the inspiration for the 1985 video game Autoduel, published by Origin Systems. [10] Steve Jackson continues to express an interest in developing video games based on the Car Wars concept. [11] The game's popularity waned during the 1990s, and in response to slipping sales, Steve Jackson Games ceased support for Car Wars.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
A vehicular combat game (or car combat game) is a vehicle simulation video game where the primary gameplay objectives include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths ...