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Michael J. Tresca, in the book The Evolution of Fantasy Role-Playing Games (2014), stated the elven sub-types in Dungeons & Dragons can be traced to divided lines of Tolkien's elves – Noldor become high elves, Tawarwaith become wood elves and Sindar become grey elves in the game. [7]: 34
Elves are a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. [11] Elves are renowned for their grace and mastery of magic [11] [12]: 58 and weapons such as the bow [12]: 15, 58 and sword.
Wood elf is a generic term for an elf that lives in wooded areas such as forests. Wood Elf may refer to: Silvan Elves, a fictional race in J.R.R. Tolkien's Middle-earth of northern Mirkwood and Lothlórien; Wood Elves, a subrace of elves in Dungeons & Dragons; Wood Elves (Warhammer), a fictional race in the Warhammer universe
The second version of the Dungeons & Dragons Basic Set combines the idea of race and class; non-human races do not have classes. Hence, a character might be a (human) Cleric or else simply an "Elf" or "Dwarf". The Basic Set presented four human classes: Cleric, Fighter, Magic User, and Thief, and three demi-human classes: Dwarf, Elf, and Halfling.
The Complete Book of Elves was created to give players a deeper understanding of the Elven race within the world of Advanced Dungeons and Dragons, from day-to-day life, culture, myths and religion, to new abilities and spells.
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Shadow World Elves are taller and stronger than those found in the various Dungeons & Dragons settings, and are immortal. Within Shadow World, elves are divided into a number of sub-types, including Linæri, Loari, Dyari and Erlini. The first three types are considered the “High Born,” referred to as the Iylari. As a whole, they are ...
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...