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Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.
Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .
Sound, graphics and data can be compressed into a single file. Users can define their own types. Types within type and dynamic arrays are allowed. C code can be included by putting appropriate code between a starting and ending command, or can be included during compilation. In addition, for Windows, functions within DLLs can be called.
User-defined functions are supported and built-in functions are provided. The graphics card manufacturer may optimize built-in functions at the hardware level. Many of these functions are similar to those in the math library of the C programming language while others are specific to graphics programming.
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...
The Nim compiler emits fast, optimized C code by default. It defers compiling-to-object code to an external C compiler [32] to leverage existing compiler optimization and portability. Many C compilers are supported, including Clang, Microsoft Visual C++ (MSVC), MinGW, and GNU Compiler Collection (GCC).
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.