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  2. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation.It is an abstract machine that can be in exactly one of a finite number of states at any given time.

  3. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    An automaton with a finite number of states is called a finite automaton (FA) or finite-state machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows).

  4. JFLAP - Wikipedia

    en.wikipedia.org/wiki/JFLAP

    JFLAP allows one to create and simulate structures, such as programming a finite-state machine, and experiment with proofs, such as converting a nondeterministic finite automaton (NFA) to a deterministic finite automaton (DFA). JFLAP is developed and maintained at Duke University, with support from the National Science Foundation since 1993.

  5. Theory of computation - Wikipedia

    en.wikipedia.org/wiki/Theory_of_computation

    Automata theory is the study of abstract machines (or more appropriately, abstract 'mathematical' machines or systems) and the computational problems that can be solved using these machines. These abstract machines are called automata. Automata comes from the Greek word (Αυτόματα) which means that something is doing something by itself.

  6. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    The figure illustrates a deterministic finite automaton using a state diagram. In this example automaton, there are three states: S 0, S 1, and S 2 (denoted graphically by circles). The automaton takes a finite sequence of 0s and 1s as input. For each state, there is a transition arrow leading out to a next state for both 0 and 1.

  7. State complexity - Wikipedia

    en.wikipedia.org/wiki/State_complexity

    State complexity is an area of theoretical computer science dealing with the size of abstract automata, such as different kinds of finite automata.The classical result in the area is that simulating an -state nondeterministic finite automaton by a deterministic finite automaton requires exactly states in the worst case.

  8. Deterministic pushdown automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_pushdown...

    The two are not equivalent for the deterministic pushdown automaton (although they are for the non-deterministic pushdown automaton). The languages accepted by empty stack are those languages that are accepted by final state and are prefix-free: no word in the language is the prefix of another word in the language. [2] [3]

  9. Alternating finite automaton - Wikipedia

    en.wikipedia.org/wiki/Alternating_finite_automaton

    In automata theory, an alternating finite automaton (AFA) is a nondeterministic finite automaton whose transitions are divided into existential and universal transitions. For example, let A be an alternating automaton .