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Rhye's and Fall of Civilization (RFC) is a "fan scenario" [1] for the 2005 computer game Sid Meier's Civilization IV. It is an 'Earth simulator' that uses a variety of scripted events to mirror history much more closely than a typical game of Civilization. The name of the scenario references its core feature—the dynamic "Rise and Fall" of ...
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K. It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown ; it takes place 20 years after the events of Enemy Unknown .
Sid Meier's Gettysburg! is a 1997 real-time wargame developed by Firaxis Games and published by Electronic Arts. It was designed by Sid Meier , and followed by Sid Meier's Antietam! in 1999. Gameplay
Part of the Civilization series; Two expansion packs, Civilization IV: Warlords (2006) and Civilization IV: Beyond the Sword (2007), developed by Firaxis and published by 2K Games [29] [30] Civilization IV: Gold Edition (2007) includes the original game and Warlords; Civilization IV: Complete (2007) includes the original game and both expansion ...
For example, a number of fan-made maps, scenarios and mods, such as the "Best of the Net" collection and "Double Your Pleasure", were included in the Civilization II expansion Fantastic Worlds and the Civilization III expansion Play the World, [36] and in the Civilization IV expansion Beyond the Sword, two existing mods, Rhye's and Fall of ...
In August 2001, Jeff Briggs of Firaxis estimated that Civilization II had sold "about 3 million" copies. [36] Meier said that he was "wrong on all counts" about opposing mod support; "The strength of the modding community is, instead, the very reason the series survived".
The original game received an unofficial sequel in the 1997 expansion set Civ II: Fantastic Worlds for MicroProse's Civilization II, in a scenario set on the Phobos moon of Mars. [67] Firaxis' Civilization V features a unit type named XCOM Squad.
Firaxis Software was founded on May 1, 1996, [2] by Sid Meier, Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. [3] The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by ...