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In trick-taking card games, a revoke (sometimes renege, / r ɪ ˈ n eɪ ɡ / or / r ɪ ˈ n iː ɡ /) is a violation of the rules regarding the play of tricks that is sufficient to render the round invalid. A revoke is a violation ranked in seriousness somewhat below overt cheating, and is considered a minor offense when unintentional, though ...
Pinochle is thought to have two possible origins. One is that it is a cousin of Binokel, with both games evolving from the game of bezique. [2] [verification needed] A second alternative is that pinochle actually developed from the Swiss and, later, South German game of Binocle or Binokel, [3] which in turn is a descendant of bezique.
The situation is similar for other types of revoke. Most game rules prescribe a severe penalty for a revoke and may also result in the hand being voided, a "misdeal". Decks of cards have been marketed for trick-taking games with the traditional French suit symbols, but in four colors.
The rules for a misdeal and penalty vary according to the game. A misdeal is sometimes called by miscounting, or when two cards stick together. [2] Sometimes, when a misdeal is detected, a new hand is dealt. [3] [4] In most games a misdeal, and recall of the cards, does not prevent the same player dealing again. [5]
Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds.
The game is descended from Whist and is closely related to Bridge, Pinochle and Euchre. [6] It appears like a simplification of contract bridge such that a skilled spades player can learn bridge relatively quickly, the major additional rules being dynamic trump, the auction, dummy play, and rubber scoring.
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revoke. To fail to follow suit when able to do so and the rules require it. Normally incurs a penalty. [90] [96] To breach the rules of following suit, trumping, heading or going over. [98] rob. To exchange a hand card for the trump turn-up. [92] To discard several cards in exchange for the remaining trumps in the pack. [92] rotation