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[[Category:Sonic the Hedgehog user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Sonic the Hedgehog user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
To change this template's initial visibility, the |state= parameter may be used: {{ Sonic Team | state = collapsed }} will show the template collapsed, i.e. hidden apart from its title bar. {{ Sonic Team | state = expanded }} will show the template expanded, i.e. fully visible.
Sonic Rush and the Sonic Advance series belong in the main template because the first five conditions have been satisfied and SEGA has not otherwise designated them as being outside the main series. A trivial example of how this inclusion criteria works would be demonstrating that Sonic Riders is a spin off because it fails criterion 2 ...
M. File:M&s rio 2016 wii u cover art.jpg; File:Mario & Sonic at the London 2012 Olympic Games gameplay.jpg; File:Mario & Sonic at the Olympic Games Tokyo 2020.jpg
The origins of Sonic can be traced farther back to a draft created by Naoto Ćshima in 1989, which years later turned into Sonic. Yuji Naka implemented the idea of a character running inside loops with an algorithm that allowed a sprite to move smoothly on a curve by determining its position with a dot matrix.
Visually, the game was designed to resemble CG imagery; the Sonic sprite on the title screen was based on a Sonic figurine by Taku Makino that the team photographed and scanned. [14] Sonic CD marks the debuts of Amy Rose and Metal Sonic, both designed by Hoshino. Although Hoshino created Amy's in-game graphics, many staff members contributed ...
WASHINGTON (Reuters) -President-elect Donald Trump said on Saturday the U.S. should not be involved in the conflict in Syria, where rebel forces are threatening the government of President Bashar ...
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.