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Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.
Nassi–Shneiderman diagrams are only rarely used for formal programming. Their abstraction level is close to structured program code and modifications require the whole diagram to be redrawn, but graphic editors removed that limitation. They clarify algorithms and high-level designs, which make them useful in teaching.
Reflective programming – metaprogramming methods in which a program modifies or extends itself; Pipeline programming – a simple syntax change to add syntax to nest function calls to language originally designed with none; Rule-based programming – a network of rules of thumb that comprise a knowledge base and can be used for expert systems ...
In structured programming languages, nesting is related to the enclosing of control structures one into another, usually indicated through different indentation levels within the source code, as it is shown in this simple BASIC function:
Decomposing a complex programming task into simpler steps: this is one of the two main tools of structured programming, along with data structures; Reducing duplicate code within a program; Enabling reuse of code across multiple programs; Dividing a large programming task among various programmers or various stages of a project
An abstract syntax tree (AST) is a data structure used in computer science to represent the structure of a program or code snippet. It is a tree representation of the abstract syntactic structure of text (often source code) written in a formal language.
In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language.
Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the smallest of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.